ALPHAHiveMind is live, early, and unfinished. Please be patient while the Hive settles in. Suggestion and bug-report buttons, backed by a ticket system, are coming after I get some rest.
This is NOT the official DHG website. The Hive is an independent fan tribute — not owned, run, or endorsed by DHG. The official site is www.dhghq.com. Why this exists →
DHG4LIFE

The Hive

Not a clan. Not a community. A Hive. A place to remember a community that saved lives — kept up so everyone who ever loved DHG and flew the coop always has somewhere to come home to.

We don't cage our birds. You grew up, you flew the nest — good. The door never locks; come and go free, and we'll celebrate every mile you flew. Done hiding in the dark — this is the open sky.

No account needed to look around — sign the logbook when you want to post or chat. Not the official DHG site (that's dhghq.com).

New here? Meet DHG

Never heard of Die Hard Gamers? They're a gaming community that's kept the mic on for nearly 20 years — a real non-profit, still going strong today. Here's their whole story, start to now.

📰

News & Announcements

💬

Latest on the boards

All boards →
📣

Shoutbox

Full lounge →
🟢

Online now

Were you DHG?

Look around all you want — no account needed. When you're ready, sign the logbook with the gamertag and DHG history you remember.

Welcome home

Pull up a chair. This is the den — the stuff on the walls, the people who've stopped by. It fills up with whatever we remember together.

📌 The memory wall

The guestbook

Who's come home

Former member, current, or just passing through — sign it on your way out. So the next person who wanders in knows they're not the only one who's ever stood here thinking about this place.

Celebrate the flock

Where we flew

DHG raised us and we left the nest — that's the whole point. No cages here. Here's where life took the flock, and we're proud of every mile of it.

The whole rulebook
The heart of it
Be a good human & treat people with respect

Everything else is just two short rules that keep this place what it is. Read them once — that's the whole ask.

Rule 01
This is not DHG

The Hive is its own thing. Current DHG business stays out — no gossip, no drama, no talking shit about what's going on over there. This isn't the gossip hall. Current members are always welcome, but this is mainly for alumni to reconnect without giving up their whole life. And no one is ever removed for inactivity. Wherever life takes you, you always have a home here.

Rule 02
Free speech over feelings

Ideas never get filtered. You can be wrong, unpopular, even uncomfortable, and still belong — nobody gets told their thoughts are invalid. We give grace and forgive words; it's only light on a screen. The one line: hate aimed at a person is an attack, not an idea. Cursing with everyone is just how we talk. Give respect, get respect.

No mods. No AI watching what you say. We're a small tribe — we keep ourselves in check. How self-rule works →

Not a community

We're a Hive

A community stacks on rules, ranks, and gatekeeping until belonging feels like a second job. A Hive just has the Hive. We kept the part that mattered and let the rest go.

No forced gatherings
Show up when you want. Nobody's counting your attendance like a jealous ex.
No privacy hoops
We'd never ask you to open up your Xbox profile to strangers just to be let in.
No ranks, no dictator
Nobody sits above you, and no one person owns this. A movement can't be owned.
No notification prison
No barrage of pings. Drop in when you miss it, drop out when life needs you.
No grudges

Everybody's welcome. Full stop.

However you left DHG — quietly, angrily, dual-clanning the whole time, or walking out the door with half the roster behind you — it does not follow you here. We don't keep score and we don't hold court. Even the folks blamed for DHG's worst days can pull up a chair.

The Hive was never about who did what. It's about who still remembers. If you carried the tag, you have a seat — no questions, no history held against you.

One mind

The idea that never died

Brotherhood. Having each other's backs like family. Believing you can do better tomorrow, no matter what today looked like. That's DHG — and it was never a rank sheet or a rulebook.

It's still alive in the people who remember. The Hive is just a porch light left on for them — somewhere to gather again, no strings attached.

We move together
or we don't move at all
The door's open — DHG past or present

Come home to the Hive

The Hive is for anyone who's been part of DHG — current members and alumni both welcome. No interview and nothing to prove — we take you at your word. The Enforcer just keeps the bots out, then you're in with 50 tokens to start.

DHG4LIFE · former members only · not the official DHG site (that's dhghq.com)
New here? Start here
Who are DHG?

Die Hard Gamers

Never heard of them? Here's the short version. DHG is a gaming community that started in a single Xbox 360 lobby and grew into a registered non-profit that's kept the mic on for the better part of twenty years. Three words have run the whole thing the entire time: Family. Community. Fun.

~20 yrs
keeping the lobby open
501(c)(3)
a real non-profit since 2014
Thousands
gamers who called it home
50–100
still active today
The story · start to today

Two decades, from one lobby

Real history — pieced together from DHG's own site & socials, old Xbox 360 clan threads, and the public non-profit record.

The 360 days · ~2010–2013
A top clan on Xbox 360

DHG grew into one of the biggest clans on Xbox 360 — Enjin-sponsored, deep in Call of Duty (Black Ops 2, Ghosts) and Halo. Sixteen and up, mic on, "like a family," and a hard line against trash-talk, modding, and hacking. A Juniors division gave the younger ones a home too.

Going legit · 2014
Die Hard Gamers Inc.

DHG did the thing almost no gaming clan ever does — it incorporated. A registered 501(c)(3) non-profit out of Manchester, New Hampshire, with the motto that still runs everything: Family. Community. Fun.

The ladder
Earn your stripes

The structure people actually remember: you start a Private and work up — Corporal, Sergeant, through the officer grades, all the way to General. Rank earned in the lobby, witnessed, recorded. Nobody was handed anything.

Mid-2010s onward
All games, all systems

DHG spilled past Xbox — World of Tanks, Destiny, GTA V nights, and on. One of the few multi-platform communities that genuinely played everything, everywhere.

The socials era
DHG everywhere

An HQ site, @dhginc on Twitter/X, a Manchester, NH Facebook HQ, YouTube, Twitch, a Discord — still gathering, just on more screens. Among Us, Elden Ring, Halo Infinite, whatever came next.

Today · still here
Thousands remembered, a core still going

Two decades in, thousands of gamers have carried the tag — and a devoted 50–100 are still active right now on the home DHG has held since day one. Still a non-profit. Still Family. Community. Fun.

~20 years in · DHG4LIFE
It lives in us

From one 360 lobby to a home for thousands. Whatever happens next out there, it lives in everyone who ever carried the tag.

// Pieced together from DHG's site & socials, old Xbox 360 clan threads, and the public non-profit record. If I got a date or detail wrong, tell me and I'll fix it — this should be right.

Where DHG is today

Still going. Thousands have carried the tag over the years, and a devoted 50–100 are active right now on the original home DHG has held since its founding: dhghq.com. Still a registered non-profit. Still Family. Community. Fun.

Looking for the real, current, official DHG? That's them — go say hi, jump in a game, or throw the non-profit a few bucks. This site isn't that.

So what's this place?

The Hive is a fan-made porch light — built by someone who loved DHG, for the ones who grew up and drifted off. Not the official site, not run by DHG. Just somewhere the alumni can always come home to. Here's the whole why →

← Back to the Hive
A tribute · why this place is here
For

DHG Foxtrot&DHG Schmole

This site doesn't have a purpose, and that's the point. It's a place to remember a community that saved my life — kept up for one reason only: so that no matter what happens to DHG out there, the ones of us who grew up and flew the coop always have somewhere to come home to when we need to remember what it felt like to belong to something bigger than ourselves.

In tribute
DHG Foxtrot
The storyteller · the old vet

An old Vietnam vet who got on the mic every night and told us about brotherhood — about belonging to something bigger than yourself. I still carry a line of his, and I say it like a debt I'm glad to owe. He taught a scared kid what a family sounds like.

In tribute
DHG Schmole
The knight · the one who guarded

My knight. I was soft and shy and scared of my own shadow, and he put himself between me and every bit of noise — the way you guard a person you've decided is worth guarding. A terrified kid walked in, and because of him, walked back out steady.

The DHG story

Two decades, from one lobby

DHG's real history — from a single Xbox 360 lobby to a 20-year non-profit that's still going today, 50–100 strong.

Read the full DHG story →

Foxtrot and Schmole were my everything, until we grew up and flew away onto our own adventures — carrying DHG in our hearts and our minds. This is the whole story of what that meant:

First, the honest part

The Hive is an independent fan tribute. Whoever built this site does not own DHG, does not run DHG, did not found DHG, and does not speak for it. He just loved it for most of his life.

DHG is a cultural movement — brotherhood, having each other's backs, believing tomorrow can be better. A movement like that can't be owned by any one person. It belongs to everyone who helped build it. This is for the ones who built it and miss it.

And to be clear: the Hive isn't here to pull anyone away from DHG. It's a porch light for the people who already drifted off — who got busy, or burned out, and still feel the pull. If that's you, you're welcome here.

A testimony

What General Meant to Me

— DHG Monkey

“The people are the only thing in any of this that was ever real.”

Why I'm still here

If you're reading this, you're already thinking about General. Good. Before I say one word about the rank, you need to know why I'm here, because the rank is nothing without it. If you take only one thing from me, take this: you will not last as General if you don't know what you're for.

I grew up a gay kid on a farm, deep in the Bible Belt, and I grew up closeted, scared of the people who were supposed to be mine. There was no one to tell. There was a night I came closer to ending my life than I have ever said out loud, and I sat in it alone, because I could not see the next morning from where I was sitting.

What I was doing that night was playing Call of Duty, because I had nobody to do anything else with. Some guy in the lobby was running his mouth, funny as hell, and the two of us started pub-stomping like we'd known each other for years. Then he told me a thing I didn't know was true. He said Xbox had communities. People who stayed. And he invited me into his. He invited me into DHG.

I didn't understand it that night. That invitation is the reason I'm alive to write this.

DHG gave me what I didn't have. A reason to turn the console on. People who had my back and never once sent me a bill for it. Two of them became the closest friends I've ever had, and they raised me more than they'll ever know. Foxtrot was an old Vietnam vet who told us stories every night, about brotherhood, about belonging to something bigger than yourself. I still use a line of his. It was never mine. I say it like a debt. The other was Schmole. Schmole was my knight. I was soft and shy and scared of my own shadow, and he put himself between me and every bully and every bit of noise, the way you guard a person you've decided is worth guarding.

A terrified kid walked into DHG and walked back out steady. I learned how to talk to people here. How to love them, and how to say it. How to have a man's back and mean it past the point where it's easy. Every good thing in the way I lead, I learned in this house first.

Then life pulled me out for a long stretch, and I built things I'm proud of. I finished college. I married the love of my life. We started fostering, and we asked for the kids nobody else would take, because I wanted to be for them what DHG had been for me. Same instinct, pointed at smaller people. Then COVID knocked us flat. We moved across the country to a town where nobody knew my name, and I was as lost as I'd been on that farm. I spent four years looking for what I'd lost. Then I stopped waiting and came home to DHG. Not to prove anything. I came back to climb out of the hole again, and this time to be, for some other scared kid, the hand that Foxtrot and Schmole had been for me.

That's the whole reason I'm here. Right now, somewhere in your squad, there is a person who feels exactly the way I felt. You won't be able to pick them out by looking. Serving that person is where I found the rest of my life.

What the rank actually is

From the bottom, General looks like the summit, the place where you finally sit down. Kill that idea now. The day you make General is the day the whole squad becomes weight you carry. It stops being ground you stand on.

General is the highest rank in the squad. You earn it by doing every rank beneath it well. Then you take on one job that sits above all the rest: keep the squad alive. Active, getting better, glad they're here. From the day you pin the tag, the health of this squad breathes through you.

People chase the rank for the tag, the title, the last word. Come for that and you'll be miserable, and you'll make everyone you lead miserable with you. You don't get the squad. The squad gets you. Your hours, your patience, your steady hand belong to other people now. The tag on your name is the smallest thing you'll carry.

The official duties are short. Learn them now, so they run on their own by the time you wear it.

  • Settle the disputes you can, and carry the ones above your pay grade up to your div leaders.
  • Keep the room fun for every member, not just the loud ones.
  • Get the docs done every week.
  • Be at every weekly meeting.
  • Send the daily Gen Tag, so nobody has to wonder what's going on.
  • Train your officers. All of them.
  • Run every lower rank like you could still hold it tomorrow.
  • Pass issues and transfers up the chain, honestly.

Read that list again, slower. Every line on it is about somebody who isn't you. That's the first true thing about this rank.

Where you sit

General is the top of the squad. It is not the top of DHG. You answer up to divisional leadership, and through them to management. Gens grow the squads. Div leaders keep the squads honest. Management keeps the whole community standing.

That makes you a bridge, and traffic runs both ways across it. Your squad's voice reaches the top through you. The standard of DHG reaches your squad through you. Hold steady under both and you'll be trusted at both ends. Tilt the bridge to flatter one side and you'll be trusted at neither.

The weight

Here is what nobody tells you from the bottom. When a member goes quiet, that's yours to notice. When two of them clash, that's yours to settle. When the energy in the room sags, that's yours to lift. A General doesn't get to have a loud bad day. You set the temperature for everyone else, so you learn to carry a full load and still walk in steady.

That weight is real. Respect it before you pick it up. Carry all of it alone and it will break you. I know, because I was the General who tried. I'll come back to how I crawled out.

How to actually lead

The duties tell you what to do. They say nothing about how to lead, and how is the entire game.

Go first. You can't ask the squad to show up if you won't. You can't ask an officer to host if you never do. Whatever you want from them, spend it first, where they can see you spend it.

Give the credit away. When an officer does something good, let the win be theirs, out loud. When something breaks, eat it, fix it quiet, move on. A squad will follow a leader who hands out the wins and swallows the losses.

Build judgment. When an officer brings you a problem, don't hand him the answer. Hand him the question that gets him to it. Do that enough and one day he won't need you in the room. That isn't a loss. You are always training the person who replaces you.

Protect the rhythm. Gatherings on time. Docs in. Gen Tag every day. Small problems solved while they're still small. People feel the steady drumbeat even when they can't name it. It's a big part of why they stay.

The hard calls

The duties are the easy part. People are the hard part, and people don't come with a rulebook. These are the calls that gutted me, the ones that taught me what I actually know. I'm handing them over the way I learned them, with the skin still on.

Promote on proof. You'll get a member starving for a rank. Loyal, eager, online constantly. Just not ready. And you'll get another with a couple of demotions behind him, asking for one more shot. Both looking you dead in the eye. I've gone soft right here. I handed a guy a rank because I felt for him, before he could carry it, and it broke him in front of the whole squad. That wasn't on him. That was on me. So promote on what a person actually does, week after week, where everyone can see it. Give the second chance. You should. Just tie it to plain conditions, so they know exactly what proving it looks like. Heart gets a member in the door. Proof earns the rank.

Tell the truth upward, even when it costs you. At some point you'll have to tell a person above you a thing they don't want to hear. Disagree with a call. Push back on someone you look up to. The safe move is to swallow it and keep the peace, and almost everybody picks safe. I once told a man I idolized a truth I hated to say out loud. It cost me something that day. It also changed everything between us, and it's the reason he trusts me now. The people above you are drowning in yes. Be the one who tells them the truth without swinging it like a club.

The quiet ones leave without a sound. Most squads don't die in a blowup. They die in a hush. The member who used to be on every night is on a little less, then less than that, and then it's a light going dim in a room nobody happened to be watching. No drama. No goodbye. I've lost good people to that drift because I saw it too late, and I've kept a few because I caught it in time. Loud problems announce themselves. This one never will, so you have to go looking for it. When you see someone slipping, reach out, and make it land like a person. Let them feel an actual human noticed the empty chair. One honest check-in has saved people I'd have lost for good. So sit with this before you read on: who in your squad has gone quiet, and when did you last reach out?

Standards hold, even for the people you love. This is the loneliest thing about the job and I won't dress it up. Sooner or later somebody you love breaks a rule. Somebody you recruited, trained, gamed with every night. And the whole squad goes quiet to see whether the rule bends for your friends. I've made this call on people who mattered to me, and it has never once felt good. You warn them honest. You give them a real shot to make it right. If they won't take it, you act, same as you would for anybody wearing a tag. It works the same when two people you love come at each other and each wants you on his side. You don't pick a favorite. You hear both out, decide what's fair, and own it out loud, even when fair means letting somebody down. A squad will forgive a hard call that was fair. It will never forgive a double standard.

What you do with dirt tells the squad who you are. One day someone drops something damaging about another member in your lap. Maybe even someone who's been a thorn in your side, someone it would feel good to watch fall. I once watched a guy get handed exactly that, take it out into the open to burn his rival, and get himself walked to the door for the privilege. I took mine quiet, straight to the one person above me who needed to know, and no further. Same dirt. Opposite endings. The information was never the weapon. What you do with it is. The truth shall set you free.

Sometimes the strongest answer is no answer. For a long time the closest friend I had in here was a guy I'd have vouched for with my life. I'd helped him and his family through a rough stretch without thinking twice. Then I started seeing it. He started to quietly pull our people with him to his own community. When it began to come apart, he didn't come at me straight. He came sideways, fishing for a reaction. Are we good? Can I come back? I never said a word against you. Then the tell: a list of people he'd hand me as recruits if I let him back in. Right then I went on leave to move homes, off my phone for weeks. I didn't go quiet to make a point. I just wasn't there. And he wrote the rest by himself. With nothing coming back from me, the messages walked from are we good all the way to you destroyed the squad I trusted you with. He showed me his whole hand, and I never had to play a card. When someone is working you for a reaction, the reaction is the thing they came for. Take it away and a manipulator can't stand the quiet. He fills it himself, usually with the truth. So when you feel someone fishing, don't bite. Go still and let him finish. Just don't dress up avoidance as strength. Silence is for the people working you, never for the ones you owe a straight answer.

When it all comes down, be the shepherd. Squads close. Ranks get stripped. People you counted on put the controller down and walk. I've had squads close on me more than once, and I know that exact grief, the kind that doesn't get a funeral. Here's what it taught me. The rank is made up. The squad name is made up. They're words on a profile, and a profile can be deleted before you even know what happened. The people are the only thing in any of this that was ever real. So when the structure caves in, you don't fold and you don't disappear. You gather your people and you keep them safe. You be the shepherd. That is the whole job once the titles are gone, and it was the job all along.

The person on your right

You will not save this squad by yourself. I tried. It doesn't work, and the trying is half of what burns you out. What holds a squad together is the person on your right. And the person on theirs.

I told you about Schmole. That is what I mean, lived out. He had my back the whole way down the chain, and I covered him from above and pulled him up right behind me. We carried each other. A squad with that kind of trust running through it, top to bottom, can take a hit that would fold anybody else and still be standing in the morning.

So when you pin the tag, don't go looking for people who make you look good. Look for the one who loves this squad the way you do. The one who would carry it through a brutal month and never mention it. The one who would do anything to keep it from coming apart, because this place is home to him the way it is to you. Find that person. Trust him all the way down. Make sure he is building the same bond with the person one rank below him.

And build that chain so it can run without you. There will be a stretch where you are empty and the squad still needs you. Stepping back will feel like walking out on them. It isn't. I ran myself into the ground hauling everyone's weight and called it loyalty. It was fear in a nicer coat. Train officers who can hold a night without you. Lean on your Commander and your Major. A no said in time is what keeps your yes worth anything.

Pour everything you know into that chain. It will outlast you, and that is the entire point of it. The day I realized my squad could run a full week without me, I didn't feel useless. I felt like I had finally done the job right.

The bottom line

Don't lead for the rank. Lead for the people. Become the General the squad already follows before anybody makes it official. The one who shows up. The one who carries the weight without announcing it. The one who builds the people around him and never makes it about himself. You don't have to be the loudest or the sharpest man in the room. Be the realest one. Do that long enough and the rank stops being a thing you ask for. It turns into a thing everyone already knows you have earned.

The rank is a promise. You are promising to take care of everyone else, every day, even on the days it costs you something you don't get back. I made that promise because somebody made it to me on the worst night of my life, when I had nothing and could give nothing back. It gave me everything I have.

DHG4LIFE — and that's why the Hive is here
For everyone who flew the coop

We grew up. We got the jobs and the families and the lives we're proud of, and we flew away onto our own adventures. But somewhere right now there's a thirty-something staring at the ceiling, yearning for a simpler time — for the lobby, the mic, the people who had your back. I'm one of them. If you are too, then this is for you.

Not a memorial — a celebration. Of what we built. Of who we became because of it. Of the friends who were our everything before life pulled us in a hundred directions. It doesn't need a server or a roster to be real. It lives in our hearts and our minds, and that's the only place it ever needed to live.

And it doesn't matter how you left, or what anyone says you did on the way out. Dual-clanner, poacher, the ones blamed for taking it all down — every last one of you is welcome here. No grudges live in this house. If you loved it once, you're family, and family doesn't get turned away at the door.

So come visit whenever you need to remember. The porch light's on, and it always will be.

We truly mean it. DHG4LIFE.
Come home · sign the logbook
The wall · everyone who carried the tag

The Hive

Every name that signs the Hive logbook, in one place. Find the people you used to run with and leave your own line in the history — because we move together.

// The roster starts empty. Members appear here after they come home.
The boards · like back in the day

The Boards

No feed. No algorithm. Just an old-fashioned forum where people talk, tell stories, and find someone to play with. Post something — you'll earn a few tokens for keeping the boards alive.

The arcade · easy rewards

The Arcade

Hang out, play a round, catch some tokens. Tokens are a thank-you for showing up — play money, never real currency. Spend them in Rewards.

🪙 The Token Catch

A coin drops now and then. Tap it before it's gone. (Concept: short cooldown so you can try it — the real thing would be roughly once a day.)

Tap the coin to catch tokens.

🎯 Quickscope

Wait for green, then click as fast as you can. Faster = more tokens.

Click to start
reaction test
Best: Up to 15 tokens

🧠 Nostalgia Match

Flip the tiles, match the pairs. Fewer moves = more tokens.

Moves: 0

🧾 Token Log

Every token in and out. Your balance: 0.

Rewards · earned, never bought

Rewards

Spend the tokens you earned hanging around. Perks for the Hive — including a fresh handle whenever you want one. You have 0 tokens.

Your redemptions

// Concept: redemptions are tracked in your browser. With a backend, the Hive fulfils them for real.
Events · come if you can

Gatherings

Game nights, movie nights, just-vibing voice chats. Show up when you want and skip when life needs you — no attendance quotas, no roll call, no guilt. That's the whole policy.

// RSVPs are saved in your browser for the concept. A backend would sync them and (optionally) remind only the people who asked to be reminded.
The Lounge · pull up a chair

The Lounge

Just a room to hang out and shoot the breeze — like an old Yahoo Messenger chat, smileys and all. Type :) and it turns into a face. Hit BUZZ to nudge the room.

Who's around0
💬 DHG Lounge
You're
// Concept: the room lives in your browser for now. With the backend it's live, real-time, everybody in the same room.
The Watch · we talk it out

How We Talk

This place is built for talking well, not for policing. We're not here to shut down ideas or make anyone feel their thoughts are invalid — you can be wrong and still belong. No mod, no AI reading your posts. We're a small tribe and we keep ourselves in check. Here's the short code, the grace we run on, and the one hard line.

🕊️ Grace over aggression

We're all allowed to make mistakes — people miscommunicate all the time. Give grace when someone realizes they messed up, and be quick to forgive words. Remember it's only light on a screen: no one can be hurt through the glass, so we don't need our aggression here. Assume the clumsy version, not the cruel one, and talk it out like family. More on this in the reads →

One hard line: nothing illegal
Words we forgive. Illegal content is different — it's an instant, permanent ban for life, no tribe vote needed. That's the only automatic removal on the whole site.

🤝 HiveMind moderation

No mod, no AI, no filter — ideas flow, even the wrong and uncomfortable ones. The tribe holds one lever: any member can flag a post. When 3 different members flag the same one — for current DHG business, or hate aimed AT a person — the Hive itself takes it down. Illegal content is the exception: one flag pulls it instantly and bans the poster for life, no vote needed.

🛡️ Bot defense

Bots aren't ideas — they're the one thing we do keep out. The logbook keeps a quiet hidden trap at the door without making real people fight a CAPTCHA.

🗃️ The Curation Team · master of the database

This AI team touches data only — the Division/squad ledger — never your posts or your ideas. Members build the list: pick your years, and the Hive shows what was around then. Type a new one and the team checks it for spam, fit, and form so the ledger stays honest. This is the hivemind: the roster teaches itself. (Concept — the real team runs on Claude.)

The living ledger

Divisions & squads the Hive has confirmed, with the eras they spanned and how many members named them.

Curation log

📊 Hive activity

Named actions across the Hive, counted per day — modeled on themidnightmob's MobDev events board. Which corners of the Hive people actually use.

// Taxonomy, curation, and activity are tracked locally for the concept. With a backend this becomes a real, faction-wide database the AI team governs.

Your Space

Build a dashboard to live your life by. It saves itself.
D
AI Developer
Concept · real build runs on Claude